Ethereal-dev: Re: [Ethereal-dev] Searching for packets with incorrect checksums

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From: "Jim Fleming" <jfleming@xxxxxxxx>
Date: Wed, 19 Dec 2001 07:09:24 -0600
----- Original Message ----- 
From: "Hamish Moffatt" <hamish@xxxxxxxxxxxx>
To: <ethereal-dev@xxxxxxxxxxxx>
Sent: Wednesday, December 19, 2001 6:38 AM
Subject: Re: [Ethereal-dev] Searching for packets with incorrect checksums


> On Wed, Dec 19, 2001 at 06:04:40AM -0600, Jim Fleming wrote:
> > Yes, you are correct, when numbering from 1 and using the OSI layers.
> > It may be better to use names rather than numbers (i.e. Network and Transport).
> 
> Maybe so. The OSI naming/numbering convention seems the most popular
> and there seems little reason to use any other, IMHO. It may not
> always be the most suitable but it is the most universal.
> 
> 

Numbers can be confusing....BTW...that IPv7 Bit that Ethereal does not
display the same in the Hex Dump and the Summary Lines is proposed
as the IPv64 bit.

=======

. Azcorra
   Internet Draft                                      Univ. Carlos III
   Document: draft-azcorra-ipv64-03.txt                       de Madrid
   Expires: June 4, 2002                               December 5, 2001
              Internet Protocol, Version 64 (IPv64) Specification
---------

This may help...
http://www.dot-biz.com/IPv4/Tutorial/
http://www.RepliGate.net

The Netfilter Project: Packet Mangling for Linux 2.4
http://netfilter.samba.org

Jim Fleming
http://www.IPv8.info
IPv16....One Better !!