Ethereal-dev: Re: [Ethereal-dev] ip defragment, virtual packets

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From: Guy Harris <guy@xxxxxxxxxx>
Date: Mon, 9 Apr 2001 11:50:56 -0700 (PDT)
> I think that the named data sources would be a cleaner method to 
> handle the ip defrag.

Precisely what I was thinking this morning.

> You can use the current code to build the
> ip data list. Then when all the data is received create a named
> view with the defrag'ed data. This way you don't have to create
> the virtual packet. And the data storage doesn't have to include
> an IP header, just save the actual packet data after the IP
> header.

...and, in addition, you'd get to see the link-layer header on the last
fragment even if you've enabled IP reassembly.