Martin,
No they do not show up only as UDP. They decode as
DPLAY on port 26642, not RTP as they should. I do have the ""Try to decode RTP outside of conversations"
ticked.
I'm not sure what you mean about both ports being
even numbered? The source is 6996 and the destination is 26642. However, the
source port could be odd or even in the 6xxx range.
Keith.
----- Original Message -----
Sent: Friday, April 11, 2008 1:39
PM
Subject: Re: [Wireshark-users] RTP
decoded as DPLAY in V1.0.0
Are you seeing the frames as just UDP?
I did check in a
change to the RTP heuristic dissector a before 1.0.
I loosened it up by
making it accept PTs in the normal dynamic range (something like
96-127). But I also tightened it by only accepting if both UDP ports were
even-numbered.
Does this explain your problem?
On Fri, Apr 11, 2008 at 1:11 PM, Keith French < keithfrench@xxxxxxxxxxxxx>
wrote:
Jaap,
I
have tried the UDP preference "Try heuristic sub-dissectors first",
but didn't solve the problem. I always have the RTP preference "Try to
decode RTP outside of conversations" ticked.
Has anything changed
in the dissectors in Wireshark V1.0.0, because it was decoded as RTP fine
in V0.99.8?
Keith.
----- Original Message ----- From: "Jaap
Keuter" <jaap.keuter@xxxxxxxxx> To:
"Community support list for Wireshark" <wireshark-users@xxxxxxxxxxxxx> Sent:
Friday, April 11, 2008 10:26 AM Subject: Re: [Wireshark-users] RTP
decoded as DPLAY in V1.0.0
> Hi, > > This is
really a conceptual problem. A port number is to be associated > with
its service. That concept break when talking about dynamic data >
ports, these are negotiated 'by other means'. > > Wireshark
tries to pick up these negotiations, like SDP, and configure the >
dissectors accordingly. > Otherwise it tries to heuristically
determine the protocol. That is the > case with the DirectPlay
protocol, its not related to a specific port as > you
state. > > These methods aren't perfect. Therefor the dissectors
are outfitted with > preferences to help make Wireshark make the right
choices. In this case > the UDP preference "Try heuristic
sub-dissectors first" might help, if > switched off. Another may be of
the RTP dissector, "Try to decode RTP > outside of
conversations". > > Yet another option is to select the
DirectPlay protocol in the packet > details pane and select "Disable
protocol..." from the righthand click > menu. That knocks out the
DirectPlay dissector for this session. Or you > can disable it
completely from the Analyze|Enabled Protocols... menu >
option. > > Bottom line is: protocol usually give poor support
for solid heuristics. > With more and more protocols being dissected
in Wireshark these collisions > are bound to happen more
often. > > Thanx, > Jaap > >> Since
Wireshark V1.0.0 (on Windows XP SP2) an RTP packet using UDP
port >> number 26642 is being decoded as DPLAY. This port number is
in the range >> used by Cisco for RTP. In V0.99.8 and before it has
always been decoded >> as >> RTP. >> >>
Obviously I can do a "Decode As" for the time being. >> >>
I assume this is a bug, and if so I will raise it on there when
bugzilla >> is back up again. >> >> Keith
French. > >
_______________________________________________ > Wireshark-users
mailing list > Wireshark-users@xxxxxxxxxxxxx >
http://www.wireshark.org/mailman/listinfo/wireshark-users >
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11/04/2008 09:17
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11/04/2008 09:17
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