Wireshark-dev: Re: [Wireshark-dev] Kasumi code (Was: rev 44384: ... kasumi.h ...)
From: Joerg Mayer <jmayer@xxxxxxxxx>
Date: Fri, 10 Aug 2012 00:31:46 +0200
On Fri, Aug 10, 2012 at 12:26:04AM +0200, Joerg Mayer wrote:
> No, as long as it is only included in source form, there should be no problem
> (at least the Intel lawyers didn't see a problem with putting patentencumbered
> source code into Mesa) as long as this feature is not compiled in by default
> but requires a magic configure switch. This puts the burden of verifying the
> patent compliance on the person that configures Wireshark with that configure
> switch - which is basically the same act as putting the (missing) kasumi source
> files into your build tree and changing the #define in kasumi.h

Attached is the git head version of mesa's docs/patents.txt

Ciao
      Jörg
-- 
Joerg Mayer                                           <jmayer@xxxxxxxxx>
We are stuck with technology when what we really want is just stuff that
works. Some say that should read Microsoft instead of technology.
ARB_texture_float:

    Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18,
    2003 [1].

    SGI believes this patent contains necessary IP for graphics systems
    implementing floating point rasterization and floating point
    framebuffer capabilities described in ARB_texture_float extension, and
    will discuss licensing on RAND terms, on an individual basis with
    companies wishing to use this IP in the context of conformant OpenGL
    implementations [2].

    The source code to implement ARB_texture_float extension is included
    and can be toggled on at compile time, for those who purchased a
    license from SGI, or are in a country where the patent does not apply,
    etc.

    The software is provided "as is", without warranty of any kind, express
    or implied, including but not limited to the warranties of
    merchantability, fitness for a particular purpose and noninfringement.
    In no event shall the authors or copyright holders be liable for any
    claim, damages or other liability, whether in an action of contract,
    tort or otherwise, arising from, out of or in connection with the
    software or the use or other dealings in the software.

    You should contact a lawyer or SGI's legal department if you want to
    enable this extension.


[1] http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327
[2] http://www.opengl.org/registry/specs/ARB/texture_float.txt