Ethereal-users: Re: [ethereal-users] compilation questions and possible bug...

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From: guy@xxxxxxxxxx (Guy Harris)
Date: Wed, 16 Dec 1998 11:07:54 -0800 (PST)
> Try to load it with name resolving disabled (ethereal -n), this would
> decrease the amount of memory (and time) needed.

If running out of memory is causing Ethereal to crash, perhaps we're
allocating memory and not checking whether the memory allocator returns
NULL - a stack trace from one of the crashes might help here (as might
checking the code to make sure it's not doing that...).