Ethereal-dev: Re: [Ethereal-dev] Parsing PDML in Perl

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From: Sake Blok <sake@xxxxxxxxxx>
Date: Wed, 15 Feb 2006 21:30:33 +0100
On Wed, Feb 15, 2006 at 02:25:13PM +0100, LEGO wrote:

> > LEGO is currently implementing support for lua scripting (a "lightweight" scripting language), which might be what you are looking for.
> 
> > The lua binding is "post 0.10.14" (developer version) and currently very experimental, so you have been warned ;-) ...
> 
> I don't want to discourage anyone, testers are wellcome!
> 
> The API might not the be definitive one, the documentation is at an
> embryonic stage (http://wiki.ethereal.com/Lua), We don't build it yet
> under windows. Negative testing has not yet being performed, so you
> caan expect a crash if things are not done in the ortodox way (whose
> doctrine hasn't even been written)
> 
> Under UN*X if you have lua-5.0.2 installed you can ./configure
> --with-lua and buid it. It is a prototype but it could do the job.
> 
> I'm available to help (and fix bugs).

This sounds great, I have taken a look at the Wiki and it will
indeed solve some of the challenges I run into :)  I will try
it in the near future on my home FreeBSD box...

However, since I do most of my troubleshooting on my XP-laptop
with additional scripting under Cygwin, Lua is not yet an option
for me. Also, the possibilities with parsing in Perl are larger
IMHO. So I guess I'll be building a parser anyways ;)


Cheers,    Sake