Ethereal-dev: Re: [Ethereal-dev] About how to contribute new module.

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From: Guy Harris <gharris@xxxxxxxxx>
Date: Tue, 07 Dec 2004 10:19:00 -0800
Richard Sharpe wrote:

The easiest is to send us a 'diff -uNr' between the original source
directory you stared with and your modified code.

The "-N" flag will cause new files to be put into the patch as a "patch" that replaces an empty file with the contents of the new file, which is the way it handles new modules.

However, it would help if you made sure that you are working with 0.10.8
or with the current SVN source code.

Working with 0.10.8 right now would be a bit difficult, as it hasn't been released yet. :-) Working with the current SVN code is best; if somebody can't use SVN to get the top-of-tree code, they can get one of the nightly tarballs and use that.