Ethereal-dev: Re: [Ethereal-dev] Re: [Ethereal-cvs] cvs commit: ethereal/plugins plugin_api_li

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From: Lars Roland <Lars.Roland@xxxxxxx>
Date: Thu, 01 Jul 2004 00:02:08 +0200
Noah Misch schrieb:
On Wed, Jun 30, 2004 at 10:59:14AM -0700, Guy Harris wrote:

Tomas Kukosa said:

It is necessary to update the plugin_api.h file too.
Without that change it can not be compiled on Windows.

Checked in.

Are we ready to build libethereal.dll, and install it, on Windows, and get
rid of the plugin API table stuff, so that we only have to update
epan/libethereal.def when a new function has to be exported to plugins?


That would work for me.

If removing the plugin API table is the goal, one could also just export the
required symbols from ethereal.exe.

But then a plugin would need ethereal.exe to be loaded, even when tethereal.exe is used. I don't think that works.