Ethereal-dev: Re: [Ethereal-dev] HTTP gzip/deflate decompression patch - zlib and gzip on Win3

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From: "Olivier Biot" <ethereal@xxxxxxxxxx>
Date: Thu, 6 May 2004 23:12:31 +0200
Hi Jerry,

After having tweaked the MSVC++ build environment I finally found the
reason why it was not properly dissecting gzip encapsulated content. I
checked in a fix and then I was able to compile Ethereal and test.

I also tested on gcc/cygwin and I got the same results (but
compilation took fairly longer to complete).

One last remark: I've noticed that you don't provide access to the
uncompressed data. Maybe we can provide a subtree item in the HTTP
tree (I'd like to have some comments from other fallows here).

Regards,

Olivier