Ethereal-dev: Re: [Ethereal-dev] XUL => native Windows update

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From: Ulf Lamping <ulf.lamping@xxxxxx>
Date: Mon, 09 Feb 2004 07:22:51 +0100
Gerald Combs wrote:

Ulf Lamping wrote:
The unbound prefix error was due to the prefix "ethereal:" at line 63
and the following ones in ethereal-main.xul. I simply removed them, and
I could compile.
I just don't know if that was the right thing to do.

Python 2.2 doesn't complain about this.  From my limited knowledge of
XML I had inferred that it was OK to create our own namespace with
"ethereal:" for custom controls.  Maybe we should use "ethereal-" instead?

You might have something more to do defining a namespace before using it?
But my knowledge about XML namespaces are also very limited, sorry.

Regards, ULFL