Ethereal-dev: Re: [Ethereal-dev] Win32 generation toolchain (perl, python, bash, ...) and conf

Note: This archive is from the project's previous web site, ethereal.com. This list is no longer active.

From: Andrew Hood <ajhood@xxxxxxxxx>
Date: Mon, 26 Jan 2004 23:24:06 +1100
Graham Bloice wrote:
You can build for "native WinXX" (without cygwin linkage)
with GCC, but you then need to use one of the GCC compiler
flags (I think it's -mno-cygwin), and maybe you'll have to
use libraries that are not in a.out format but in .obj or
.dll format) or use mingw instead.



IMHO it would be a retrograde step to make the default Win32 build use
Cygwin.  While I use cygwin a lot, native tools (python, perl, etc) are much
faster, as is MSVC.

I have non-cygwin tools to do the whole build process.


As long as there is a clear "HOWTO" describing the build process on win32,
and availability of the required libraries and DLL's from the ethereal site
then I'm not particularly convinced of the need for ethereal to support a
cygwin distribution.

To that end should we think about creating a win32 "dev" install that does
all the work ?  I could help out with this.

But is it going to work with VC7?

Or can someone explain how to tell VC7 to not use MSVCRT70.DLL

Until I get a solution to that I get a working tethereal but don't get a working ethereal.

--
There's no point in being grown up if you can't be childish sometimes.
                -- Dr. Who