Ethereal-dev: Re: [Ethereal-dev] Ethereal optimizations (proposals)

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From: "Ronnie Sahlberg" <ronnie_sahlberg@xxxxxxxxxxxxxx>
Date: Tue, 2 Dec 2003 19:54:10 +1100
Ok, if you have already though about it I will wait looking at it.
I belive you are more familiar with that code than me anyway.

Ill just look at the current top ten users from the last profiling data
instead.


----- Original Message ----- 
From: "Guy Harris"
Subject: Re: [Ethereal-dev] Ethereal optimizations (proposals)


>
> On Dec 1, 2003, at 1:23 PM, Ronnie Sahlberg wrote:
> > I have seen that as well, some huge reassembled PDUs take an
> > unproportional
> > long time to parse.
> >
> > I will look at that one tonight.
>
> I'd been thinking of addressing that one after I get the fast random
> access to gzipped files working (whenever that might be).  We currently
> use GLib's n-ary tree structures; I was thinking we should just add
> parent, first child, first sibling, and last sibling pointers to the
> "proto_node" structure instead.  (Maintaining the tree ourselves might
> also eliminate some GLib overhead.)
>