Hi Richard,
I have successfully built ethereal 0.9.11 with VC++.net (7.0). If I
remember correctly, I had to add /MD or /MDd flag to LOCAL_CFLAGS variable
in config.nmake. In my case it looked like one of the component was using a
different C-runtimes which resulted in link error. Adding the mentioned
flag overide the settings for those components.
--
Charlie
-----Original Message-----
From: Richard Urwin [mailto:RUrwin@xxxxxxxxxxxxxx]
Sent: Thursday, May 15, 2003 4:07 AM
To: ethereal-dev@xxxxxxxxxxxx
Subject: [Ethereal-dev] Buiding on VC .NET solved yet?
Has anyone managed to build ethereal on Visual C .NET? I get lots of
unresolved symbols which are libc functions with a __imp__ prefix.
Someone mentioned this back in September, but I can not now see a reply.
ISTR it was said at the time that building Ethereal on .NET hadn't been
checked-out yet and to use VC6.
There is a thread in the curl archives saying that winmm.lib is required
to solve this problem. Unfortunately it doesn't seem to solve it for
Ethereal.
So before I load up VC6, does anyone know how to get it to work with
.NET?
--
Richard Urwin, Software Design Engineer
Schenck Test Automation
Braemar Court, 1311b Melton Road, Syston, UK.
rurwin@xxxxxxxxxxxxx
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