Ethereal-dev: Re: [Ethereal-dev] IEEE 802.11 dissection: auth challenge bug / fragments

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From: Guy Harris <gharris@xxxxxxxxx>
Date: Sat, 13 Apr 2002 11:45:13 -0700
On Sat, Apr 13, 2002 at 02:39:49PM +0300, Jouni Malinen wrote:
> Ethereal uses wrong offset when adding challenge element (patch below).

Checked in.

> I do not know Ethereal code enough to easily add support for this, but the
> frames could be assembled before dissecting them (is this needed for
> something like follow TCP stream, etc. ?)

"Follow TCP stream" doesn't use the TCP reassembly code, if that's what
you mean by "is this needed for something like follow TCP stream".

However, fragmented 802.11 frames could probably be reassembled by code
similar to the IP fragment reassembly code in "packet-ip.c".

Do you have a capture with fragmented frames in it?  If so, I might be
able to look at adding fragmentation support (although I can't say
*when* I'd be able to look at it).