Ethereal-dev: Re: [Ethereal-dev] 3d-logo

Note: This archive is from the project's previous web site, ethereal.com. This list is no longer active.

From: Guy Harris <gharris@xxxxxxxxxxxx>
Date: Wed, 21 Mar 2001 20:01:04 -0800
On Tue, Mar 20, 2001 at 10:51:56AM -0800, Guy Harris wrote:
> Anybody have a 48x48 version of it, for use as a desktop icon?

It's a bit bigger than a typical KDE 1.x logo, although it's not much
bigger than the RealPlayer logo; it looks pretty good on my desktop.

> (I wonder whether KDE 2.x fixes the irritating misfeature of KDE 1.x,
> wherein only the non-transparent parts of a transparent icon respond to
> mouse events.  I'll have to try that when I get around to installing 2.x
> on my home machine....

The previous transparent logo was transparent except in the "e", which
made it a pain to select on KDE; the new one has a larger opaque region,
so the KDE misfeature in question is less of a problem.

Is there a utility that can turn a PNG into a Windows icon?  At least on
NT and W2K, it appears that Windows desktop icons have transparent areas
(i.e., as I remember, when I temporarily made my root
window^H^H^H^H^H^H^H^H^H^H^Hwallpaper a non-standard color, the stuff
behind the icons on my desktop changed to match, so the icons don't
appear to have a default-Windows-root-window color in the areas that
aren't part of the picture).

Also:

	1) how does Windows handle "high color" vs. "low color"
	   desktops?  At least some of the icons I've seen on my
	   desktops appear to be designed for color-rich desktops, but
	   presumably they have to do *something* on, say, 8-bit-color
	   desktops.

	2) could the new icon be turned into a "low color" icon, so that
	   we have both "high color" and "low color" icons?