Ethereal-dev: [ethereal-dev] Quake dissector

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From: Uwe Girlich <Uwe.Girlich@xxxxxxxxxxx>
Date: Thu, 27 Jul 2000 13:04:52 +0200
Hello!

I just checked in a new dissector for the Quake protocol.
The only stuff it can dissect are the packets to and from UDP port 26000,
which is the default Quake server port. Over this port goes only the connection
establishing packets and server browsers (what map, how many players etc.)

The actual game data (the real bandwidth waster) goes between any
non-privileged UDP ports, so we have our old problem of run-time port
allocation after other packetes described the port to use already.

Other games (QuakeWorld, Quake2, Quake3Arena) may or may not be added in the
future. I think all this stuff is so unusual, that it would be better to
put everything into an plugin (named games). I'll think about it.

Uwe