Ethereal-dev: Re: [ethereal-dev] Graphs

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From: Guy Harris <gharris@xxxxxxxxxxxx>
Date: Wed, 15 Sep 1999 02:03:06 -0700
> 	Note: these are all intended to be Real-Time graphs.  I intend to
> use every item listed below in Synchronous mode.

"Synchronous mode" as in the "-S" flag, where the display updates as
packets are captured?

Note that, even in that mode (which probably isn't as cheap as a
non-"-S" capture, due to e.g. time spend updating the display), doing a
full protocol tree decode might be expensive.

An alternative might be to decode just enough to get the network-layer
source and destination addresses, and TCP/UDP port number (and perhaps
its equivalent, if any, in other transport-layer protocols) - note that
all of those can be shown in the summary line for the frame, and are
also provided (at least for IP) in the "packet_info" structure, for the
benefit of decoders.